Assault Type
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Assault Type is one of the several types in the unofficial "type convention", an archetyping paradigm for describing the intended combat role of various designs of Lorica fighting vehicles. Unlike the much more iconic description "Ace Type", assault type describes a relatively narrow combat role, not horrifyingly different from that of a general infantryman; ironically, this makes it the most open-to-interpretation of all the combat types other than Ace Type.
Drawing inspiration from the type precursor, the Lorica Prima X-01 Trooper, most Assault Types can be thought of as general-purpose combat vehicles, lacking the immediacy of the comparable Interceptor Type or the range and staying power of the Scout Type. The middling engine output of the core units of most models thought of as Assault Types make them equally inappropriate for use in the Battery Type.
Many Lorica units can be thought of as Assault Types, such as the extremely iconic Durandal Arms Julius and Diego models. While battle doctrines differ and exceptions abound, there are two primary combat loadouts often seen for Assault Types:
- Offense-Forward, in which the unit is usually equipped with one handheld melee weapon and one handheld ranged weapon, almost always a deadmass and an autocannon. This differs from the Interceptor Type usually only in the specific qualities of the model being deployed (and, it is worth noting, some interceptors are melee only).
- Defense-Forward, in which the melee weapon seen in an Offense-Forward configuration is discarded in favour of a shield. Though requiring some special pilot training to be used effectively, this is an extremely survivable configuration and commonly seen as "iconic" among fans of Lorica vehicles. Again, as with the above build, it primarily differs from the Interceptor Type more in terms of the vehicle itself rather than the equipment configuration.